
tutorials - i have two step-by-steps posted - one done in
paintBBS and one done in opencanvas/photoshop -
[link] and
[link] . i haven't made any others. feel free to ask about my techniques if you want more information (please check this F.A.Q or image descriptions before asking, though).
programs i use - i use photoshop CS3 for the most part. in the past, i have also used painter 7 and opencanvas 1.1 for a more paintery effect. in every picture i post, the program i used is listed in the description.
many of my older works were done in a program called paintBBS, which is a type of oekaki program. if you have no clue what oekaki is, like many, check out
[link] . keep in mind that it's not a program that you download onto your computer. it opens in your browser. just visit an oekaki board, sign up and try it out. google is your friend :b
animation programs i use - for animation, i use a mixture of programs. for frame-by-frame animation, i use
TVPaint, a french animation program which has different drawing tools and a timeline. i composite my animations in adobe after effects. in the past i have also used Anime Studio Pro, although i do not do this anymore.
tools i use (traditional art)- sketch - mechanical pencil
- inking - artline pen
- coloring - tria markers / van gogh colored pencils
tools i use (digital art)- wacom intuos3 tablet, a6 wide
- brushes: i use the standard brushes that come with photoshop.
since so many people have asked about the brushes i use, here is a rough indication:
[link]
keep in mind that i always change the size and flow intuitively based on the effect i want to achieve, so the settings indicated above are merely a rough indication.
sketching tips - for sketches, it's good to put more emphasis on flow and expression than on anatomical precision. the general shape of your sketch is more important than details at this phase. this reduces stiffness and awkwardness in your final picture. here are some examples of how i sketch:
[link] [link] [link] [link]
inking tips - if you are inking digitally, it's best to do it on a huge scale and downsize later. it makes the lines look a lot smoother and attractive in your final version. it's a pain in the neck but worth the effort.
coloring tips - with coloring, keep in mind the texture/mass of the object you're coloring, as well as the light source. it's important to sort of feel and emphasize the shape that you're coloring, almost like you're sculpting it with color.
also, when adding shadows, try to avoid using colors that are simply darker than the base color. it helps to use varied colors for your shading, like maybe a bluish-purple for the shadows on skin, rather than just a darker version of your skin shade. this gives dimension and keeps your colors from being flat and boring.
i generally start out with a really messy base layer, where i slap down any color that feels right to me, and then start doing detailed shading once i'm comfortable with this base layer. here are some step-by-step images that show this process:
[link] [link] [link] [link]
texture tips - a lot of folks ask about the textures i use. i use a pretty simple technique which *
kitton explains
here. some people ask to see my images before they get textured, so here are some before/after comparison pics:
[link] [link] [link] [link]however, i often paint over my textures - that is to say, i apply a texture during an early phase of coloring, and layer over it with more coloring. for these images it is impossible to show before/after pictures since the textures are a part of the painting process.
Devious Comments
really there are people who talk to you in spanish??
i do it directly in english....
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i think i just had another Rincewind experience...
my webs outside [link]
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[ L O V E ] [ give and you shall receive ]
p.s. nice new avi
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wheee~!
Haha. I think sometimes FAQs are very necessary. I wish I could do an art trade with you one day. That would be super neat.
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